January 16, 2004

I have a very narrow window between work and role-playing tonight, so I'm going to see if I can get an entry out in the short time available. The campaign I'm playing in tonight is an interesting one. The over-arching motif is that of time travel, so the DM has combined D&D, D20 Modern and several settings of his own devising. I'm playing a D20 Modern Gunslinger and the campaign has just started to go through Wil's Chronicles of Anyaka. This is problematic for two reasons: first I've read, edited, sweat over and coded all of those adventures so there's not going to be any surprises; secondly what am I going to do once I run out of ammunition?

As to the first problem, there's really nothing I can do. The DM is so in love with the Xenogenic system that he finds it hard to use any other adventures. As far as the second problem goes, I guess the DM is thinking of allowing me to magically modify the guns so that they never run out of ammo. I'm not sure how I feel about that -- in some ways I'm kind of a purist, and the idea of infinite magical bullets is somewhat off-putting.

Hopefully, role-playing won't go too late tonight, because tomorrow we're having the LAN party to end all LAN parties. We've rented a room at a local megaplex and we're hoping to get about 30 people there all playing the latest first-person shooters. For myself I'm not a big fan of the FPS, but with a gathering this big, how can I refuse? In any case that's all the time I have, I definitely won't be posting tomorrow and probably not on Monday either (too busy enjoying the holiday by picking lint out). I will, however, leave you with the day's link: Maybe the best way to get men on Mars is to make it a one-way mission.

Carpe Diem Quam Minimum Credula Postero
Ross

Posted by direkobold at January 16, 2004 05:26 PM
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