June 18, 2004

It's starting to look like I'm not going to make my goal of releasing the next adventure tomorrow. It's a high-level adventure and those are always a lot more complicated to code up, and as I mentioned yesterday, it's long. I was looking ahead to see what sort of coding needs to be done at the end of the adventure and I was reminded that Wil put in a bunch of 'environmental' rooms full of every extraplanar monster he could think of from each of the different environments -- something that's very easy for him to do as a writer, but ends up being a real pain to code up. In any case, we'll see; I'm still hoping to release it tomorrow but it might be Monday evening before I can wrap everything up. Maybe I should use this as an excuse to take Monday off. On second thought, I think I won't. I think the next time I take a vacation it should actually be a vacation.

It's too bad I'm so busy, since it means I won't be able to catch Dodgeball, A True Underdog Story. I guess that's just one more tragedy to add to the long list which have occured because someone worked too hard.

Carpe Diem Quam Minimum Credula Postero
Ross

Posted by direkobold at June 18, 2004 11:36 AM
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