I was scheduled for a two-hour meeting this morning. I asked the meeting organizer if it was really going to be two hours and she said probably not. I mentioned that that was good, because at about the one hour mark my urge to kill begins to rise. The people standing around waiting to get into the meeting chuckled in that nervous way that indicates that they're not 100% sure you're joking. And they're right to be nervous -- I'm not 100% sure I'm joking either.
The meeting wasn't all bad: it was large enough that I could get away with a certain amount of goofing off (including writing my entry for today, though on a notepad, so I still had to transcribe it). I was also able to read over some of my writing and do a little bit of editing. The writing is going well -- so well that I didn't even feel guilty when I logged on to World of Warcraft for an hour. This, of course, illustrates the genius of WoW, that you can still have an ejoyable time even if you only have an hour.
I spent the time travelling from one side of the world to another. Their system of travel is actually pretty speedy, and mostly involves flying from one place to another. The problem is that in order to fly from spot A to spot B you have to have been to both places. So you run into a situation like the one I did last night:
Me: I'd like to fly to Ironforge.
Gryphon Master Have you ever been to Ironforge.
Me: Well no...
GM: Sorry you'll have to walk there first before I can let you fly there.
Me: Once I've walked there I won't need to fly there, because I'll be there.
GM: Seems silly to mee to, but them's the rules.
Carpe Diem Quam Minimum Credula Postero
Ross
Posted by direkobold at February 2, 2005 03:54 PM